Rocket League is hands down one of the single best business simulation games ever made — and it also features some vehicular soccer mini-game that people sometimes play, too. Which is nice. But seriously, Rocket League has gone from strength to strength in the years since its debut, gradually amassing for itself a playerbase of tens of millions of players. And with the recent (and divisive) switch to Free-to-Play, that playerbase is only going to expand further.
There, however, are limitations to the use of these credits. Once you purchase credits, a limitation will be put automatically on the further use of the credits. The limitations or the Trade Hold lasts for 72 hours, equivalent to three days time duration. The following are the limitations put during a Trade Hold:
All Credits in your account will be put under the Trade Hold, which means that you cannot use the Credits anymore for the Trade Hold time duration.
Items that you built from Blueprints using Credits during the Trade Hold will also be limited for trade.
Items from Pro Tiers of Rocket Pass purchased with Credits during the Trade Hold will also be limited for trade.
All these limitations will end when the Trade Hold is finished. Then you can trade all the above-listed items again.
One more important thing to note is that when you trade items with other players of the game, only one player can have Credits in the trade window. You can trade Credits for an item. You cannot trade your Credits for other Credits.
There are two major ways players can unlock credits in the game and both require some form of paid currency to unlock it. Here's how to unlock credits.
Pay For Them: Head to the Garage then to the in-game store to find a variety of bundles giving credits for a certain amount of money. Depending on how much time the player invests in the game should equal how much players put money into the game.
Rocket League Pass: The game features a "battle pass" like a system where players can complete challenges to unlock experience. Players can level up their Rocket Pass to earn credits, but the player will need to pay for the Rocket Pass first. Players can pick this up for $9.99 USD.
Rocket League was a huge deal when it released as everyone on Twitch and YouTube would play and stream the game religiously. It's also incredibly simple to play but hard to master. The adrenaline that comes from scoring a goal off the top of the arena is unlike anything any other game could accomplish. A perfectly timed boost to steal the ball from the opponent team, the soaring through the air for defense, or just flexing your skins in the arena. There's so much to enjoy in Rocket League.
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